Neon Debris
Build a squad of unstable operatives, hold the deck, and survive a dying orbital station. Single-player roguelike, ranked PvP, and daily runs.
View game →
A solo studio building deep, replayable, systems-driven games — the kind you come back to for the build, not the cutscene. Designed in the open, sharpened by the people who play them.
Build a squad of unstable operatives, hold the deck, and survive a dying orbital station. Single-player roguelike, ranked PvP, and daily runs.
View game →Something new is on the workbench. Neon Debris is the first of many — more signal incoming.
Classified42 Pixel Studios is a solo studio founded and run by Marcy Kuhn. We make systems-driven games — roguelikes and strategy with real build decisions and deep progression — and we develop them in the open: shipping early, tuning fast, and reading every bug report. Neon Debris is the first title. It won't be the last.
Mechanics you can master, builds worth chasing, depth that rewards a second run.
Early-access honesty, live patch notes, and a community wired straight into development.
Every release is tuned for the loop — the run you start again the moment it ends.
Patch notes, leaderboards, lore, and a direct line to the dev — the Discord is where it all happens.